We’ve been in a cycle of prototype – play test – bug hunt which any designer knows well, for it is the circle of life. It moves us all. Through despair, and hope, on the path unwinding. Or was that unending? Anyway here’s my illustration of the cycle of unnatural selection: Continue reading
There are too many distractions in life, but for everything else, there’s coffee.
I’m not sure weather it’s funny or sad, but since we’ve started getting busier with the game, I’ve played almost no video games. Between learning photoshop, how to draw, how to set up a small business, how a website works, and making children’s stories and graphic novels (some day I’ll upload some of them or at least a link), along with the necessities of life like sticking food in my face hole at least two times a day, there’s been precious little time and energy for the medium that has inspired this endeavor.