Playtesting Mechanics

Cullen

Playtesting Mechanics: For the first time in a year and a half of work, we’re actually making a game. Everything up to now has been designing, optimizing, and then hiding a universe.

Making Pie: documenting the making of an indie game Pt. 3

Isaac

Apple Pie. Universe. Continuing series of articles. Obey my dog!

Continuing on the topic of group dynamics.

We are all good friends. We have that going for us. We are a nicely balanced party: Reinan is our wizard, powerful arcane programming and high intelligence. Cullen is our fighter, a paladin who mediates the group and uses his high spacial awareness and stamina for 3D programming all day long. I’m the thief, a bard who uses creativity as his sword, is a jack of all trades, and often disappears to do things unrelated to the primary quest like looting and drawing comics.Continue reading

Making Pie: documenting the making of an indie game Pt. 2

Isaac

“In order to make an apple pie, you must first invent the universe.” (Misquote of Carl Sagan)

This is a continuing series about all the things that go into making an indie game, from the universe up.

Something I wasn’t expecting to learn when starting this project was management. Three very different people are coming together to try and create a huge project over a long period of time. For a team that is working on a totally digital product, there is a huge amount of squishy, unsettling, distinctly organic work to do.Continue reading

New Website!

Cullen

Reinan continues to work on the website and the engine. You can read that as: code maniacally, drink coffee, carry on comment conversations with himself, drink coffee, update us five times a day with new versions of slidy bars to test website features, drink coffee, and presumably fall asleep each morning weeping coffee stained tears into his keyboard. I don’t understand his html encoded speech, but I know what genius looks like when it pauses mid-mad-jabber, deliberates for a minute or two, and then says very carefully: “That may be more difficult then you think it is, but yes, we can do it.”

Either way, I think our new website is a slick, sexy beast. Am I right?

Continue reading